Package javax.microedition.lcdui

Interface Summary
Choice Choice defines an API for a user interface component implementing selection from a predefined number of choices.
CommandListener This interface is used by applications which need to receive high-level events from the implementation.
ItemStateListener This interface is used by applications which need to receive events that indicate changes in the internal state of the interactive items within a Form screen.
 

Class Summary
Alert An Alert is a Screen that shows data to the user and waits for a certain period of time before proceeding to the next Screen.
AlertType The AlertType provides an indication of the nature of an Alert.
Canvas The Canvas class is a base class for writing applications that need to handle low-level events and to issue graphics calls for drawing to the display.
ChoiceGroup A ChoiceGroup is a group of selectable elements intended to be placed within a Form.
Command The Command class is a construct that encapsulates the semantic information of an action.
DateField A DateField is an editable component for presenting date and time (calendar) information that may be placed into a Form.
Display Display represents the manager of the display and input devices of the system.
Displayable An object that has the capability of being placed on the display.
Font The Font class represents fonts and font metrics.
Form A Form is a Screen that contains an arbitrary mixture of items: Images, non-editable StringItems, editable TextFields, editable DateFields, Gauges, and ChoiceGroups.
Gauge The Gauge class implements a bar graph display of a value intended for use in a Form.
Graphics Provides simple 2D geometric rendering capability.
Image The Image class is used to used to hold graphical image data.
ImageItem A class that provides layout control when Image objects are added to a Form.
Item A superclass for interactive components that can be added to a Form.
List The List class is a Screen containing list of choices.
Screen The common superclass of all high-level user interface classes.
StringItem An item that can contain a string.
TextBox The TextBox class is a Screen that allows the user to enter and edit text.
TextField A TextField is an editable text component that may be placed into a Form.
Ticker Implements a "ticker-tape," a piece of text that runs continuously across the display.