com.skt.m3d
Class Object3D

com.skt.m3d.Object3D

public class Object3D

Object3D´Â 3Â÷¿ø °ø°£¿¡ Á¸ÀçÇÏ´Â °´Ã¼¸¦ ¸ðµ¨¸µÇÏ´Â ClassÀÌ´Ù. scale °ªÀ» Á¦¿ÜÇÑ ¸ðµç °ªÀº Á¤¼ö¸¦ »ç¿ëÇÑ´Ù. scale °ªÀº ¼Ò¼ýÁ¡ 󸮸ª À§ÇØ << 10 µÈ Á¤¼ö¸¦ »ç¿ëÇÑ´Ù.


Constructor Summary
Object3D(com.skt.m3d.String name)
          Object3D °´Ã¼¸¦ ¸¸µç´Ù.
Object3D(com.skt.m3d.String name, int[] x, int[] y, int[] z, int[] i0, int[] i1, int[] i2, int[] col)
          Vertices¿Í »ï°¢ÇüÀ» ¼³Á¤ÇÏ¿© »õ·Î¿î Object3D °´Ã¼¸¦ ¸¸µç´Ù.
 
Method Summary
 void addTriangle(int idx0, int idx1, int idx2, int rgbColor)
          »ï°¢ÇüÀ» ÀÌ·ç´Â ¼¼°³ÀÇ Vertex À妽º¸¦ Ãß°¡ÇÑ´Ù.
 void addVertex(int x, int y, int z)
          Vertex¸¦ Ãß°¡ÇÑ´Ù.
 int[] getMatrixRow0()
          º¯È¯ ¸ÅÆ®¸¯½ºÀÇ Ã¹¹øÂ° ÇàÀ» ¸®ÅÏÇÑ´Ù.
 int[] getMatrixRow1()
          º¯È¯ ¸ÅÆ®¸¯½ºÀÇ µÎ¹øÂ° ÇàÀ» ¸®ÅÏÇÑ´Ù.
 int[] getMatrixRow2()
          º¯È¯ ¸ÅÆ®¸¯½ºÀÇ ¼¼¹øÂ° ÇàÀ» ¸®ÅÏÇÑ´Ù.
 com.skt.m3d.String getName()
          Object3D °´Ã¼ÀÇ À̸§À» ¹ÝȯÇÑ´Ù.
 void rotate(int az, int el, int roll)
          °´Ã¼¸¦ ȸÀüÇÑ´Ù.
 void scale(int sx, int sy, int sz)
          °´Ã¼¸¦ È®´ëÇÑ´Ù.
 void setName(com.skt.m3d.String name)
          Object3D °´Ã¼ÀÇ À̸§À» ¼³Á¤ÇÑ´Ù.
 void setTriangles(int[] i0, int[] i1, int[] i2, int[] col)
          »ï°¢ÇüÀ» ¼³Á¤ÇÑ´Ù.
 void setVertices(int[] x, int[] y, int[] z)
          Vertices¸¦ ¼³Á¤ÇÑ´Ù.
 void translate(int tx, int ty, int tz)
          °´Ã¼¸¦ À̵¿½ÃŲ´Ù.
 

Constructor Detail

Object3D

public Object3D(com.skt.m3d.String name)
Object3D °´Ã¼¸¦ ¸¸µç´Ù.
Parameters:
name - Object3D °´Ã¼ÀÇ À̸§

Object3D

public Object3D(com.skt.m3d.String name,
                int[] x,
                int[] y,
                int[] z,
                int[] i0,
                int[] i1,
                int[] i2,
                int[] col)
Vertices¿Í »ï°¢ÇüÀ» ¼³Á¤ÇÏ¿© »õ·Î¿î Object3D °´Ã¼¸¦ ¸¸µç´Ù.
Parameters:
x - x ÁÂÇ¥ ¸®½ºÆ®
y - y ÁÂÇ¥ ¸®½ºÆ®
z - z ÁÂÇ¥ ¸®½ºÆ®
i0 - ù¹øÂ° Á¡ÀÇ ÁÂÇ¥ ¸®½ºÆ®
i1 - µÎ¹øÂ° Á¡ÀÇ ÁÂÇ¥ ¸®½ºÆ®
i2 - ¼¼¹øÂ° Á¡ÀÇ ÁÂÇ¥ ¸®½ºÆ®
col - »ï°¢ÇüÀÇ »ö (0x00rrggbb) ¸®½ºÆ®
Method Detail

setName

public void setName(com.skt.m3d.String name)
Object3D °´Ã¼ÀÇ À̸§À» ¼³Á¤ÇÑ´Ù.
Parameters:
name - °´Ã¼ÀÇ À̸§

getName

public com.skt.m3d.String getName()
Object3D °´Ã¼ÀÇ À̸§À» ¹ÝȯÇÑ´Ù.
Returns:
°´Ã¼ÀÇ À̸§

addVertex

public void addVertex(int x,
                      int y,
                      int z)
Vertex¸¦ Ãß°¡ÇÑ´Ù.
Parameters:
x - x ÁÂÇ¥
y - y ÁÂÇ¥
z - z ÁÂÇ¥

setVertices

public void setVertices(int[] x,
                        int[] y,
                        int[] z)
Vertices¸¦ ¼³Á¤ÇÑ´Ù.
Parameters:
x - x ÁÂÇ¥ ¸®½ºÆ®
y - y ÁÂÇ¥ ¸®½ºÆ®
z - z ÁÂÇ¥ ¸®½ºÆ®

addTriangle

public void addTriangle(int idx0,
                        int idx1,
                        int idx2,
                        int rgbColor)
»ï°¢ÇüÀ» ÀÌ·ç´Â ¼¼°³ÀÇ Vertex À妽º¸¦ Ãß°¡ÇÑ´Ù.
Parameters:
idx0 - ù¹øÂ° Á¡ÀÇ À妽º
idx1 - µÎ¹øÂ° Á¡ÀÇ À妽º
idx2 - ¼¼¹øÂ° Á¡ÀÇ À妽º
rgbColor - »ï°¢ÇüÀÇ »ö (0x00rrggbb)

setTriangles

public void setTriangles(int[] i0,
                         int[] i1,
                         int[] i2,
                         int[] col)
»ï°¢ÇüÀ» ¼³Á¤ÇÑ´Ù.
Parameters:
idx0 - ù¹øÂ° Á¡ÀÇ À妽º ¸®½ºÆ®
idx1 - µÎ¹øÂ° Á¡ÀÇ À妽º ¸®½ºÆ®
idx2 - ¼¼¹øÂ° Á¡ÀÇ À妽º ¸®½ºÆ®
rgbColor - »ï°¢ÇüÀÇ »ö (0x00rrggbb) ¸®½ºÆ®

rotate

public void rotate(int az,
                   int el,
                   int roll)
°´Ã¼¸¦ ȸÀüÇÑ´Ù.
Parameters:
az - azimuth (°¢µµ)
el - elevation (°¢µµ)
roll - roll (°¢µµ)

translate

public void translate(int tx,
                      int ty,
                      int tz)
°´Ã¼¸¦ À̵¿½ÃŲ´Ù.
Parameters:
tx - À̵¿½Ãų x ÁÂÇ¥°ª
ty - À̵¿½Ãų y ÁÂÇ¥°ª
tz - À̵¿½Ãų z ÁÂÇ¥°ª

scale

public void scale(int sx,
                  int sy,
                  int sz)
°´Ã¼¸¦ È®´ëÇÑ´Ù.
Parameters:
sx - xÃà ¹æÇâÀ¸·Î È®´ë½ÃŰ´Â Á¤µµ (¿ø·¡ÀÇ °ª¿¡¼­ << 10µÈ °ª)
sy - yÃà ¹æÇâÀ¸·Î È®´ë½ÃŰ´Â Á¤µµ (¿ø·¡ÀÇ °ª¿¡¼­ << 10µÈ °ª)
sz - zÃà ¹æÇâÀ¸·Î È®´ë½ÃŰ´Â Á¤µµ (¿ø·¡ÀÇ °ª¿¡¼­ << 10µÈ °ª)

getMatrixRow0

public int[] getMatrixRow0()
º¯È¯ ¸ÅÆ®¸¯½ºÀÇ Ã¹¹øÂ° ÇàÀ» ¸®ÅÏÇÑ´Ù.
Returns:
¸ÅÆ®¸¯½ºÀÇ Ã¹¹øÂ° Çà

getMatrixRow1

public int[] getMatrixRow1()
º¯È¯ ¸ÅÆ®¸¯½ºÀÇ µÎ¹øÂ° ÇàÀ» ¸®ÅÏÇÑ´Ù.
Returns:
¸ÅÆ®¸¯½ºÀÇ µÎ¹øÂ° Çà

getMatrixRow2

public int[] getMatrixRow2()
º¯È¯ ¸ÅÆ®¸¯½ºÀÇ ¼¼¹øÂ° ÇàÀ» ¸®ÅÏÇÑ´Ù.
Returns:
¸ÅÆ®¸¯½ºÀÇ ¼¼¹øÂ° Çà